Introduction
Released in 1986 by Williams, Joust 2: Survival of the Fittest is the lesser-known sequel to the 1982 arcade classic Joust. Building on the original’s unique aerial combat, the sequel introduced improved graphics, expanded gameplay mechanics, and a darker aesthetic. Despite innovative ideas and deeper strategy, Joust 2 struggled in arcades and has since become a cult favorite among retro gaming enthusiasts.

Development and History
- Developer: Williams Electronics
- Publisher: Williams Electronics
- Release Date: 1986
Joust 2 was developed during a time when Williams was pushing boundaries with sequels and more complex arcade games. Led by John Newcomer, the original designer of Joust, the sequel was built on more advanced hardware and included expanded visual effects and digitized sound. Its release coincided with the waning of the arcade golden age, contributing to its limited commercial success.

Gameplay Video
Gameplay and Mechanics
Core Gameplay
- Familiar Flight Combat: Players once again ride flying ostriches to battle enemy knights on buzzards.
- Vertical Orientation: Unlike the original’s horizontal layout, Joust 2 uses a vertical screen, offering taller levels and tighter flying spaces.
- Transformation Mechanic: Players can now transform their mount into a pegasus. The ostrich offers better flying control, while the pegasus has stronger ground attacks.
- Lance-Based Combat: Victory in a joust still depends on hitting the enemy from a higher position.
Other Features
- Multiple Levels: Each wave introduces new enemy configurations, terrain changes, and obstacles.
- Enemy Types: Includes Shadow Lords, Crystal Bats, and classic enemy knights.
- Eggs and Platforms: Defeated enemies drop eggs that must be collected to prevent respawning.
- Bonus Levels: Offer chances for extra points and strategic advantages.

Cultural Impact and Legacy
- Commercial Disappointment: Released during a downturn in arcade popularity, Joust 2 failed to replicate its predecessor’s success.
- Cult Classic: Over time, it gained appreciation for its complexity and atmospheric tone.
- Home Releases: Included in compilations like Midway Arcade Treasures 2 and Williams Arcade’s Greatest Hits.
- Vertical Format Criticism: The decision to use a vertical screen was controversial, limiting its compatibility with the original’s cabinets.
- End of an Era: Joust 2 was one of the last Williams titles developed before their pivot away from original arcade IPs.

Fun Facts
- Shared Sound Library: Many sound effects were reused from Defender and Robotron: 2084.
- Hidden Messages: Early versions contained debug messages visible to arcade operators.
- Ostrich or Pegasus?: Strategic switching between mounts added a tactical layer to gameplay rarely seen in 1980s arcades.
- Limited Cabinets: Fewer than 1,000 dedicated Joust 2 cabinets were reportedly produced.

Conclusion
While Joust 2 never achieved mainstream success, it remains an important piece of arcade history for those who admire innovation and evolution within sequels. Its ambitious gameplay refinements and aesthetic overhaul set it apart from typical mid-’80s releases. For fans of the original or anyone interested in arcade deep cuts, Joust 2 is well worth revisiting.