Introduction
Moon Cresta is a 1980 fixed-screen shooter by Nichibutsu (Nihon Bussan) built around a distinctive risk–reward docking system. Across waves of Galaxian-style enemy formations, you pilot successive spacecraft modules and attempt precision docks between stages to combine ships for greater firepower—at the risk of losing them if you collide.

Development and History
- Developer: Nichibutsu (Nihon Bussan)
- Publisher: Nichibutsu
- Release Date: 1980 (Arcade)
In North America the game was licensed for distribution by Sega/Gremlin, and a licensed variant appeared from Centuri as Eagle. Moon Cresta became one of Nichibutsu’s early successes and the foundation of the Cresta line, later inspiring follow-ups such as Terra Cresta and, decades on, modern revivals. Official re-releases have brought the arcade version to contemporary platforms via Hamster’s Arcade Archives.

Gameplay Video
Gameplay and Mechanics
- Three-Stage Ship System: You begin with a small fighter; after clearing early waves you attempt to dock with additional ship modules, increasing shot count and firepower.
- Precision Docking: During docking interludes you control thrust to align and connect; a bump destroys the module you’re trying to add.
- Formations & Patterns: Enemy groups enter in arcs and patterns reminiscent of Galaxian, with escalating speed and aggression.
- Lives & Risk: Each ship module also represents a life; successful docking makes you stronger, failure reduces your remaining craft.
- Score Chasing: Points come from destroying swarms and completing docks; loops continue with increased difficulty.

Cultural Impact and Legacy
Moon Cresta was among Japan’s top-grossing arcade games of 1980 and helped establish Nichibutsu’s presence in the shooter space. Its modular docking concept became the series’ hallmark and influenced later Cresta titles. The original arcade release has since been preserved and reissued for modern audiences, keeping its high-skill docking challenges in circulation.

Fun Facts
- US Distribution: Licensed to Sega/Gremlin; Centuri also sold a variant under the name Eagle.
- Series Starter: First entry in the Cresta lineage that continued with Terra Cresta and beyond.
- Modern Re-releases: Available via Arcade Archives on PlayStation 4 and Nintendo Switch.
- Ranking: Listed among Japan’s highest-earning arcade titles in 1980.

Conclusion
Blending classic formation-shooting with tense, timing-based docking, Moon Cresta stands as a defining early-’80s arcade shooter. Its elegant design—simple rules, high stakes—keeps it compelling for score chasers and genre historians alike.
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