Introduction
Released in 2000 by SNK, The King of Fighters 2000 is the seventh main installment in the series and the second chapter of the NESTS Saga. Building upon the systems introduced in KOF ’99, it refined the Striker mechanic, introduced the concept of “Another Strikers,” and featured one of the largest rosters in the franchise to date. Despite being released during SNK’s financial collapse, KOF 2000 is widely praised for its stylish presentation, deep strategy, and secret-packed roster.

Development and History
- Developer: SNK
- Publisher: SNK
- Release Date: 2000
Released during SNK’s final year before bankruptcy, KOF 2000 was produced under intense pressure. Nonetheless, the team expanded the game’s narrative, improved sprite work, and doubled down on the Striker system. The addition of “Another Strikers”—non-playable, alternate universe versions of existing characters—gave the game a unique flavor and rewarded longtime SNK fans with deep-cut references.

Gameplay Video
Gameplay and Mechanics
Core Gameplay
- 4-Character Teams: Each team includes three fighters and one dedicated Striker.
- Striker System Refined: Faster striker calls, combo extensions, and defensive interference.
- Another Strikers: Hidden or alternate SNK characters act as Strikers with unique animations.
- Power Gauge Options: Max activation allows for quick combos, Desperation Moves, and Striker call chaining.
- Tactical Variety: Team synergy and striker timing are critical for match control.
New Characters and Teams
- Vanessa, Ramon, Seth: Form the new “Agent Team.”
- Hinako Shijo: A young sumo enthusiast joining the Women Fighters Team.
- Kula Diamond: A key NESTS operative and anti-K’ clone with ice powers; appears as a sub-boss and unlockable character.
- Zero: The final boss—another high-ranking NESTS agent equipped with devastating tech.
Returning Characters
- K’, Maxima, Whip, Terry Bogard, Kyo, Iori, Mai, Leona, and others from across the Fatal Fury, Art of Fighting, and Ikari Warriors series.
Challenges
- Striker Spam Potential: Mastering balance between aggressive striker usage and meter management.
- Zero Boss Fight: Uses satellites and long-range attacks; difficult without strong zoning defense.
- Unlocking Content: Many Strikers are hidden behind codes or gameplay requirements.

Cultural Impact and Legacy
- End of an Era: Last KOF game developed by SNK before bankruptcy.
- Fan Service: Another Strikers included characters from obscure SNK games like Metal Slug, Burning Fight, and Athena.
- Popular Mechanics: Influenced future tag and assist systems in the series.
- Ported To: Neo Geo, Dreamcast, PlayStation 2, and featured in several SNK collections.

Fun Facts
- Whip’s Another Striker: Ralf appears in a completely different pose and animation set.
- Metal Slug Strikers: Characters like Fio and Marco appear as Strikers in tribute to SNK’s shooter series.
- Stage Detail: Several backgrounds include animated cameos and destructible scenery.
- Code Chaos: Arcade machines had built-in codes to unlock hidden strikers at the character select screen.

Conclusion
The King of Fighters 2000 is a deep and content-rich fighter that refines its predecessor’s mechanics while celebrating SNK’s legacy through its eclectic Striker roster. Its stylish presentation and narrative progression helped maintain the series’ momentum even as SNK entered financial hardship. Today, it's remembered as one of the most technical and rewarding games of the NESTS Saga.
Related Pages
- The King of Fighters Series Overview: Explore SNK’s flagship franchise from 1994 to today.
- The King of Fighters '99 Arcade Game: Where the NESTS storyline and Striker system began.
- The King of Fighters '97 Arcade Game: A fan-favorite title and conclusion of the Orochi Saga.