Time Killers – Incredible Technologies’ Gory Fighting Game

Introduction

Released in 1992, Time Killers is an arcade fighting game developed by Incredible Technologies and published by Strata. Known for its graphic violence and limb-chopping mechanics, it became one of the early contenders in the one-on-one fighting boom sparked by Street Fighter II.

Development and History

  • Developer: Incredible Technologies
  • Publisher: Strata
  • Release Date: 1992
  • Hardware: Strata arcade hardware

Time Killers was conceived as a way to capitalize on the growing popularity of fighting games while adding extreme gore and dark humor. The development team created a cast of warriors pulled from different time periods, all battling to face Death himself. It was among the first fighting games to feature weapon-based combat and dismemberment.

Gameplay Video

Gameplay and Mechanics

Players choose from eight characters, each wielding weapons and able to sever opponents’ limbs during combat.

Key gameplay elements:

  • Limb Targeting: Each attack button corresponds to a specific body part
  • Decapitations: Special attacks can instantly end matches
  • Weapon Combat: Swords, axes, and chainsaws are part of each fighter’s arsenal
  • Simple Inputs: No complex motions, focusing on direct button presses
  • Two-player Versus Mode: Head-to-head battles with gory outcomes

Losing both arms disables a fighter’s attacks, adding unique strategy.

Cultural Impact and Legacy

  • Gained notoriety for its violence, predating Mortal Kombat’s fatalities
  • Ported to the Sega Genesis, though the release was delayed and poorly received
  • Inspired other violent fighters like BloodStorm
  • Remembered as a cult curiosity among early ’90s arcade games

Fun Facts

  • One of the first games to let players win by decapitation mid-match
  • Characters included Viking warriors, futuristic soldiers, and cyborgs
  • Despite controversy, it attracted a loyal niche following

Conclusion

Time Killers delivered weapon-based fighting and over-the-top violence at a time when arcades were hungry for edgy content. Though it never reached mainstream success, it carved out a place in fighting game history as one of the earliest ultra-violent titles.

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