Introduction
Released in 1984, Vulgus was Capcom’s first-ever video game and an early vertical-scrolling shooter. Though overshadowed by later hits like 1942 and Commando, Vulgus laid the foundation for Capcom’s arcade success with smooth controls, colorful sprites, and addictive gameplay. It demonstrated Capcom’s technical skill and set the stage for their evolution into one of the most respected arcade developers.

Development and History
- Developer: Capcom
- Publisher: Capcom
- Release Date: 1984
- Hardware: Capcom custom arcade board
Vulgus marked Capcom’s entry into the arcade market during the golden age of shooters. The game was developed internally by a small team focused on creating a straightforward but polished shooting experience. The development emphasized clarity of design and balance, with early experimentation in enemy patterns and power-up systems. Its approachable gameplay and bright presentation helped establish Capcom’s reputation for quality.

Gameplay Video
Gameplay and Mechanics
Players control a small starfighter flying over scrolling terrain filled with waves of enemies.
Key gameplay features:
- Vertical-scrolling shooter with endless looping stages
- Two primary weapons: standard shot and limited-use rapid fire
- Power-ups shaped like the letter "P" to increase firepower
- Multiple enemy formations requiring quick reflexes
- No defined end — the game loops with increasing difficulty
Levels transition between land, sea, and space backgrounds to keep the visual variety.

Cultural Impact and Legacy
- Capcom’s first published video game, predating 1942
- Elements of Vulgus inspired later Capcom shooters
- Re-released on various compilations, including Capcom Classics Collection and plug-and-play devices
- Remembered for its responsive controls and colorful presentation

Fun Facts
- The name "Vulgus" comes from Latin, meaning "the common people"
- Vulgus was never officially ported to home consoles during its original release window
- The soundtrack was composed by Ayako Mori, Capcom’s early in-house composer
- Though simple, the game introduced the concept of collectible power-ups in Capcom’s shooters

Conclusion
Vulgus may not have achieved blockbuster status, but it was a significant milestone as Capcom’s first arcade title. Its smooth controls and vibrant presentation hinted at the company’s future success in the shooter genre. Over time, it became a cult favorite among arcade enthusiasts and remains a fascinating example of Capcom’s early ambition and creativity.