How two visionaries built Doom and changed the future of gaming.


Masters of Doom tells the true story of John Carmack and John Romero, two visionary creators who transformed video games into a cultural force. Rising from difficult childhoods, they joined forces to create some of the most successful and influential game franchises ever made, including Doom and Quake. Together, they reshaped popular culture, built a booming business, and sparked national controversy, until creative differences and ambition ultimately drove them apart.

Written by David Kushner, one of the leading observers of the video game industry, the book offers the first full account of gaming’s most legendary partnership. Kushner follows the rags to riches journey of two rebellious entrepreneurs whose work helped define a generation. He explores why their games were so intense, how immersive virtual worlds provided escape and meaning, and how their creativity and anger were transformed into groundbreaking technology and art.

Blending friendship and betrayal, commerce and artistry, Masters of Doom captures what it means to be young, driven, and wildly creative at the moment video games became one of the most powerful forms of modern entertainment.

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